1/9/2023 0 Comments Double dragon cartoon writersThe NES was an interesting system, but there was no way it could handle actual arcade graphics, instead opting for more of a cartoon style that makes it closer to say, Kunio Kun/River City Ransom than Double Dragon’s slightly-gritty-by-way-of-the-1980s aesthetic. The NES version, however, was a new one to me. That would be Arc System Works, who were the original programmers for the Sega Master System version of Double Dragon that I loved so much back in the day! To further add to the trivia pile, the current owners of the Double Dragon intellectual property? Lots of people owned the Master System, and many copies of the Master System version of Double Dragon were sold and played. Here in Australia, Sega’s 8-bit console was by far more widely available - and certainly anecdotally I would say owned - than Nintendo’s NES. Instead, it’s a lightly (and slightly oddly) modified version of the NES version of Double Dragon.īack in the day I played a lot of the arcade version, and a little later a whole lot of the Sega Master System version. MSI haven’t done that, making it very clear indeed that what you’re getting here isn’t the arcade version, the Amiga version or even the Commodore 64 version. Artwork that *actually* depicts the game you get inside? This rarely happened back in the day. That was irrespective of what the game on a given platform actually looked like, so, for example, a Commodore 64 version might have pictures on the box of the Commodore Amiga version. Way back in the day, it was rather common for game boxes to feature game art from the “best” version of the conversion, or in some cases direct arcade game stills. Now, I’ll give MSI some credit here, because they could have engaged in one of the oldest old-school game tricks in the book with Double Dragon. Although Jimmy Lee is pictured on the artwork here, and he’s nowhere to be found in the actual game. If you don’t have a CRT handy to plug it into, it’s going to look pretty ordinary at best. Not included, of course.Īlso, regrettably, same use of composite video output, not HDMI. Same Philips head screw hiding a compartment that needs 3 AA batteries. Same floaty, slightly marshmallow-shaped joystick. So, if you’ve read my earlier reviews - or even if you’ve just browsed the boxes on Kmart’s shelves - it won’t surprise you to learn that Double Dragon is built on the exact same hardware as Space Invaders and Frogger. MSI Frogger TV Plug & Play Game Review Double Dragon Having moved through the years and already reviewed Space Invaders and Frogger, the next chronological entry it felt right to take on was Technos’ 1987 classic. So when Kmart put its range of TV Games out for sale, it’s fair to say that Double Dragon was one of the games I was most keen to get some time with. Pretty much anyone and everyone who played Double Dragon back in the day knew that the back elbow was the move of choice. To give that some context, while it’s a fine move, it leaves you more open than anything else to counter-attack. I played a lot of Double Dragon back in the day.Ī whole heck of a lot, to the point where I could finish the arcade version using headbutts only. Which means it’s got more than one thing in common with Street Fighter II. It wasn’t the first side-scrolling beat-em-up, but it absolutely was the gold standard and what’s more the game in arcades pretty much until Capcom released Street Fighter II.Īlso an extremely poor movie. It’s hard to explain to anyone who wasn’t around at the time just how massive Double Dragon was back in the late 1980s. Time to once again get my retro game fix in with MSI’s TV game version of Technos’ classic Double Dragon. Kick, punch, it’s all in the mind… no, wait, wrong game.
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