![]() ![]() However, every source may suffer from elements of in-universe ' unreliable narrator' written from various in-universe sources (for example WC1 and II are actually 'inaccurate' ' holovids' made by the filmmaker Tristan Roberts).Įven characters based on the same character Bluehair ( Carl T. Even the novels for the movie, and guide for the movie include details sourced to the animated series, and the games. However based on the manual and development notes from Wing Commander Arena, all the sources are considered 'valid', in a kind of shared universe (see Looking Back: A Century of Turmoil, the Arena timeline). Novels may have scenes that differ from the games or other sources (or share a mix of winning and losing paths, rather than all winning paths, in which case the novel represents the 'true' and 'realistic' outcome), and some of the movie material may give certain alternate details for example. but don't be surprised when we talk about those things and when they're referenced in future stories. If you don't want to accept that the movie (or Privateer 2 or End Run or whatever you've chosen) didn't happen, then that's fine. but beyond that, I can't really imagine why anyone should care about it. and it only makes sense that the movie made by the series' creator is in that list. It's the rules that the IP owner has for future products - you need to respect, X, Y and Z. I think there's something of a misconception as to what a 'canon' is, though - because it's not *for* us. In general anything made by Chris's Roberts for the universe, any of the games (including remakes) or officially published material is considered canon. ![]() While these various sources do not necessarily perfectly mesh with each other (and do include discrepancies) often because of their in-universe nature (unreliable narrators), according to the current game developers they are still part of the canon. Please read for better understanding of how to incorporate things. Note how we incorporate these various sources of info is covered in the Manual of Style. Of final note is that material such as Unauthorized Wing Commander Guide, or fan fiction are simply not canon. But generally speaking most of this may be less than canon (or only broadly defined the general canon as was the case with the WC4 Bible and the unpublished WC4 timeline). Some of this has made it into later sources, or influenced later sources, but most of it has remained unused or left outdated by later released sources. Third is unpublished (sometimes published) design material or other documents which may be of lesser canon or dubious canon as in unused or outdated, but interesting as to how they related to development of various topics (these include material such as the Wing Commander Universe Bible, unpublished WC4 timeline, and material concerning Privateer 3/Online, pitched Privateer TV show, Academy TV Press Kit, etc). Secondary includes published promotional material (advertisements, trailers), boxes, etc. None of these sources should be treated as 'more or less' accurate than other sources (as most are actually treated as in-universe documents: holovids, books, histories, simulators, and games from future, and are all thus subject to ' unreliable/biased narratives'). The Wing Commander series 'canon' is a Shared universe includes the games (including ports and remakes which sometimes add additional material), the manuals, the strategy guides, the novels, the Wing Commander: Academy animated series, the card game, and finally the movie (and its related material). ![]()
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